Arkham City

Started by The Dark Knight, Sun, 13 Dec 2009, 09:44

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Leaked information.

Gameinformer story info:
- Quincy Sharp is now running for mayor.
- Arkham Asylum and Black Gate Prison are unfit to hold inmates.
- Quincy Sharp buys off part of the slums and walls it off, creating Arkham City.
- Hugo Strange is in charge of Arkham City.
- Two-Face plans to execute Catwoman to gain respect of inmates.
- The overdose of venom may not be what's wrong with the Joker.

Gameinformer Gameplay info:
- You are now able to counter two attacks at once.
- More puzzles.
- All gadgets included in the first game are available from the start.
- Side missions now feature in the game.
- Gangs roam Arkham City, these are recorded in Batman's criminal database.
- You find people who work for Ridler to find Ridler challenges.
- Batman has his smoke bomb.

But wait, there's MORE:

- Sharp took credit for getting the Joker situation under control
- Sharp used that incident to help win the election
- He then declares Blackgate and Arkham unfit
- Sharp buys off a portion of the slums of Gotham
- He walls off the area, calls it Arkham City
- Sharp contracts a mercenary group named Tyger into defending the walls
- Prisoners given one rule: ?Don?t try to escape?
- Penalty is death
- Prisoners free to do anything besides that within
- People who look into Hugo Strange disappear
- A year has taken place
- Two-Face is admitted into Arkham City
- Two-Face realizes he needs to make a move to assert himself in the prison so that he won?t be eaten alive
- He captures Catwoman, thinking that a public execution would help out his situation
- Devs. want a highly detailed city
- Can use gadgets while fighting
- Example of this: Putting explosive gel on the back of an enemy
- A lot of the super villains have formed gangs, have control of different areas in the city
- Devs hoping to use more of the ?forensics? angle from the first title, incorporate puzzles in them that will get more complex as you progress
- Most of the key gadgets unlocked late in the original are immediately available, but it seems it hasn?t been confirmed that all of them will
- Explosive gel, line launcher confirmed to be available by default
- Interrogations instead of Riddler maps now
- Press a button and Batman will taunt enemies
- Optional sidestories for some characters, including Zsasz
- New costume for Harley
- Broadcast analyzer: Mainly used so that Batman can listen to a message from the Joker
- There are several broadcasts Bats can listen to, including the GCPD dispatch and Gotham FM
- Orcacle is missing
- Because of this, Alfred is the one in Bruce?s ear
- Rocksteady not talking about multiplayer plans yet

Screenshots from the game:

http://www.computerandvideogames.com/viewer.php?mode=article&id=235711

We see in game Two-Face and Catwoman. Good to see Batman wearing the same suit from the first in screenshot 4, too. The City looks really gritty and detailed as well.

And it looks like they may have balanced detective mode. The environment is still visible, not totally covered in blue. Just the items of interest are highlighted. Haven't played the first for a while, but I don't think they had that.

f***! I can't wait, however Face looks very TDK, in fact, maybe a little too TDK for my liking, but meh, looking insane none-the less


CANT WAIT for this.

It's funny, I think Two Face looks more like Jones' Harv.

I hope Catwoman doesn't die. But, I'm getting a scared feeling.

This is the way Jones really SHOULD have been in BF.
Why is there always someone who bring eggs and tomatoes to a speech?

Quote from: Gotham Knight on Wed, 11 Aug  2010, 17:03
I hope Catwoman doesn't die. But, I'm getting a scared feeling.
I don't think they will. Batman will show up I'm sure. Similiar to how Batman takes down Zsasz when he takes people in the first game.

The story makes it sound a bit like a mix of Escape from New York and No Man's Land. Two-Face looks like inspired from TDK, but even more horrific. I like how Rocksteady went with the darkest possible take on Batman and his world.

I hope that if Robin is in it, he and Batman are separated and playing in solo missions. Part of the appeal to AA was that it's an extremely scary concept; Batman trapped in the asylum aloe with lunatics running the show. It would have defintely lost its thrilling element if Robin was by his side. Now if Robin was in one part of the asylum and Batman in another part, it would have worked but definitely no tag teams until late in the game.

Good video here with the composer talking about the Arkham Asylum/Arkham City scores.

http://gameinformer.com/b/news/archive/2010/08/23/the-music-of-batman-arkham-city.aspx

That was great thanks!